GEOPLANETICAL

Early Access / 28 Oct 2026 / Windows / Steam 940230

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Home / News / 1.0.6 and 1.0.7

Posted 1 Nov 2026, 13:56 and 23:19 UTC

Geoplanetical updates 1.0.6 and 1.0.7

Last checked: 2026-11-03

Two numbered updates landed on 1 Nov 2026: 1.0.6 at 13:56 UTC rebuilt the military industry and the Arsenal, and 1.0.7 at 23:19 UTC reworked diplomacy, sanctions and peace talks. An unnumbered post at 16:35 UTC between them reworked Intelligence. They change the war guide more than any patch since launch.

1.0.6: military industry and arms trade

  • Build domestic production for land equipment, aircraft, ships, missiles and ammunition, sized to your needs and budget.
  • Modernise equipment already in your depot.
  • Buy from domestic production, foreign suppliers or surplus stock, comparing price, model, delivery time and maintenance.
  • Sell spare equipment or produce for other countries, and decide who may buy your weapons.
  • The Arsenal has new Stocks, Procurement, Industry and Contracts tabs that show what is holding up production or deliveries.
  • Fixes for reserve equipment, AI purchasing, and amphibious group requirements.
Original editorial diagram connecting supply, links and a destination flag; not a tactical map.
Original editorial diagram: supply, links and a destination flag. Not a tactical map.

Intelligence rework (1 Nov, 16:35 UTC)

  • Intelligence now has agent staffing, clearer operations, networks and sabotage management.
  • Industrial electrification no longer cuts essential coal and gas supplies.
  • Untranslated city names were fixed across the map, loading screens and stations.

1.0.7: diplomacy, sanctions and peace

  • Peace summits negotiate ceasefires and armistices.
  • Sanctions deals can require a ceasefire, the return of occupied territory or a nuclear programme freeze; breaking the deal can bring sanctions back.
  • AI countries reconsider older sanctions by cost and current situation.
  • NATO membership applications, progress tracking and votes.
  • Cablegram and negotiations explain what you offer, what you ask and what happens next. A starting embassy network was added.
  • Ports and oil and gas terminals cost half as much and build in half the time, with the same capacity.
  • Game speeds x1 and x2 are slower; x3 is unchanged.

2 Nov follow-ups

Two unnumbered posts on 2 Nov 2026 added troop transfers to your bases (including allied bases) and pre-formed groups, a full Turkish translation cleanup, and a Production & Trade ledger under Stats → World Statistics. They are on the news index.

Original editorial diagram of decision priorities: room to maneuver, existing pressures and learning goals; no country rankings.
Original editorial diagram: room to maneuver, existing pressures and learning goals. No country rankings.
Can I build my own weapons in Geoplanetical?

Since 1.0.6, yes. You can develop domestic production for land equipment, aircraft, ships, missiles and ammunition, size the projects to your budget, and modernise equipment already in your depot.

Can I join NATO?

1.0.7 added NATO membership applications with progress tracking and votes.

How do I end a war without winning it?

1.0.7 added peace summits to negotiate ceasefires and armistices between countries at war. Sanctions deals can also demand a ceasefire, a return of occupied territory or a nuclear freeze.

Did the game speed change?

Yes. In 1.0.7 speeds x1 and x2 are slower; x3 is unchanged.

All notesPrevious: 1.0.5War guideEconomy guide