Cosmetic layer
Geoplanetical mods and Workshop
Last checked: 2026-11-03
I compared the Steam FAQ, the wiki’s mod studio section, the Workshop listing, and the developer’s Reddit reply. They agree on the limit: presentation, not rules. These are developer descriptions, not independent tests. Future mod support has no confirmed date.
What you can change
- Leader names, party names, portraits, flags, and extra flags.
- Two routes: Mod studio on the main menu, or a folder with a manifest and images.
- Workshop subscriptions, then Manage mods, then a restart.
- You can duplicate someone else’s mod, including a Workshop item, into your own copy. Their item stays as it was.
What was on the Workshop
On 29 Oct 2026 the Workshop showed 12 visible items. The category counts on the page were Leaders 7, Flags 2, Parties 11, Portraits 6. Those counts overlap because one item can sit in several tags. Names I could read included Real Leaders Name (by the developer), Real Leaders, Parties and Portraits, Spanish Politics Today, Deutsche Parteinamem Fix, Real Hungary, Líderes Brasileiros, and Real Poland. I am not rehosting their images.
What players asked for and did not get
A Steam thread asked to edit starting data, provinces, and industries, and had no reply that day. On Reddit the developer said decompiling the game would wreck the project, that content comes first, and that deeper mod support is a later stage. That is a direction, not a patch note.
Can I mod Geoplanetical’s economy?
Not with the tools described on 29 Oct 2026. The FAQ limits mods to leader and party names, portraits, and flags. A 1945-style conversion is called unlikely. The developer told Reddit that deeper support is for a later stage, with no date.
When do mods load?
After a restart. The wiki says you cannot load a mod in the middle of a session. Conflicts come from a shared identifier, a missing dependency, a dependency that is off, or a rejected image.
Continue in Game info or return to the Geoplanetical home page.